DORN 3ds max, Mudbox, Photoshop, VRay February 2011
here is my latest work, it was made as my entry for the Warriors Challenge by Autodesk. My intention was to create something different than the usual warrior stereotypes. I gave the warrior thing a different meaning, by showing the intense will of a creature trying to free itself out of prison. Also I liked the idea that it has some kind of head device, what makes us unable to see his eyes. I kept all very simple and desaturated, to create a lonely and isolated mood, so that the viewer can feel a bit more the coldness of this prison.
All made in mudbox of course, and then rendered in Vray.
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